Astro

Astro is unlocked at level 30. Recommended astrals are defense/block for Knights, MATK for Mages & crit/patk for Archers.

There are white, green, blue, purple, orange & red astrals (in order of quality). Red ones are only available through exchanging points. When you practice astro you will gain Astral Points (AP) which can be used to exchange for astral


 * Level 1: 50 points needed
 * Level 2: 1000 points needed
 * Level 3: 3000 points needed
 * Level 4: 6000 points needed

Green Astrals

 * Soul Pieces: MATK +72
 * Bravery: PATK +72
 * Holy Light: MDEF +72
 * Toughness: PDEF +72
 * Holy Shield: BLOCK +72
 * Life Stone: HP +200
 * Sharpness: Crit +72

Blue Astrals

 * Violent Power: PATK +108
 * Strength: PDEF +108
 * Blessed Shield: MDEF +108
 * Armor of Soul: Block +108
 * Wild Soul: Crit +144
 * Politics: Charisma +18
 * Holy Blessing: Increase 10 damage
 * Saint Soul: Reduce 10 damage

Purple Astrals
You can obtain purple astrals by practicing astro or you can use AP to get them (2000AP) per purple astral

Note: this stacks with knights talent Reflector
 * Life of Earth: HP +400
 * Blessing: MDEF +144
 * Saint Trace: MATK +144
 * Undefeatable: Increases 20 damage
 * Willpower: no crit damage boost of 2%
 * Bloodthirst: 10% chance to convert 5% of damage dealt into hp regen. MAX 30000 (when leveling up this astral ONLY the % of heal will increase NOT the chance of triggering it)
 * Boundless: 1% chance to ignore damage
 * Holy Light: Reduce target's chance to BLOCK by 3%
 * Bloodbath: Crit basic damage boost IF 3%
 * King's Hearth: Charisma +24
 * Strong Mind: Reduces damage received by 2%
 * Ambition: PATK +144
 * Holy Prayer: Block +144
 * Power of Storm: Crit +144
 * Diamond: PDEF +144
 * Ring of Thorn: 10% chance to reverse 5% of damage taken to attacker MAX 30000. (When leveling up this astral it will only increase the % of damage reflected NOT the trigger rate)
 * Death Wish: Chance of receiving crit down by 3%
 * Earth Elf: Reduce 20 damage

Orange Astrals

 * Thunder Essence: + Crit
 * Eye of Death: % chance to ignore damage
 * Void Mana: Chance of receiving crit down by %
 * Fortitude: PDEF +???
 * Sighting Soul: 10% chance to convert ??(30 at lvl 3)% of damage dealt to HP
 * Sniper's Edge: Crit basic damage boost of ?? (15 at level 3)%
 * Rage of Gyer: Reduce 40 damage
 * Entrusted Power: Charisma +72

Red Astrals
Red astrals can only be obtained through exchange at (15000 AP) per astral except for Crystal astral
 * Crystal (1000 AP): Engulf to receive 500EXP.
 * Libra's Blessing: Block +288
 * Archer's Star: Crit +288
 * Sacred Horn:  PATK +288
 * Lion's Heart:  Charisma +48
 * Protecting Shell: MDEF +288
 * Magic Scissors: MATK +288
 * Maid's Prayer: HP +750
 * Iron Barrier: PDEF +288
 * Holy Enshieldment: Increases your own block rate by 3%

EXP Table
Level By Level Experience